2025-05-14 13:28:18 +02:00
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use bevy::prelude::*;
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2025-05-14 23:14:41 +02:00
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mod camera;
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mod cleanup;
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2025-05-21 15:56:23 +02:00
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mod debugging;
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2025-05-14 23:14:41 +02:00
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mod game;
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2025-05-21 15:56:23 +02:00
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#[derive(States, Default, Debug, Clone, PartialEq, Eq, Hash, Reflect)]
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2025-05-14 23:14:41 +02:00
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#[allow(unused)]
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enum AppState {
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Menus,
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#[default]
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Ingame,
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PostGame,
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}
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2025-05-14 13:28:18 +02:00
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fn main() {
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App::new()
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.add_plugins(DefaultPlugins)
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2025-05-14 23:14:41 +02:00
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.add_systems(Startup, camera::setup)
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2025-05-21 15:56:23 +02:00
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.add_plugins(game::plugin)
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.init_state::<AppState>()
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.register_type::<AppState>()
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.add_plugins(debugging::plugin)
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2025-05-14 13:28:18 +02:00
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.run();
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}
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