change player scale
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parent
4a17dd2e25
commit
040866718c
1 changed files with 9 additions and 4 deletions
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@ -1,7 +1,12 @@
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use std::{any::Any, hash::Hash, time::Duration};
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use animation::{run_animations, AnimBundle, Animation};
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use bevy::{ecs::system::SystemId, prelude::*, sprite::MaterialMesh2dBundle, utils::HashMap};
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use bevy::{
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ecs::system::SystemId,
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prelude::*,
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sprite::{Anchor, MaterialMesh2dBundle},
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utils::HashMap,
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};
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use bevy_rapier2d::prelude::*;
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@ -158,11 +163,11 @@ fn add_player(
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asset_server: Res<AssetServer>,
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player_coords: Res<PlayerCoords>,
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) {
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let tex_idle = asset_server.load("idle.png");
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let tex_idle = asset_server.load("idle_egg.png");
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let layout_idle = TextureAtlasLayout::from_grid(UVec2::splat(512), 2, 1, None, None);
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let layout_idle_handle = texture_atlas_layouts.add(layout_idle);
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let tex_walk = asset_server.load("walk.png");
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let tex_walk = asset_server.load("walk_egg.png");
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let layout_walk = TextureAtlasLayout::from_grid(UVec2::splat(512), 4, 1, None, None);
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let layout_walk_handle = texture_atlas_layouts.add(layout_walk);
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@ -185,7 +190,7 @@ fn add_player(
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},
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SpriteBundle {
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sprite: Sprite {
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custom_size: Some(Vec2::splat(1.)),
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custom_size: Some(Vec2::splat(1.3)),
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..Default::default()
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},
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transform: (*player_coords).into(),
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