Merge pull request #6 from Ihre-Kaiserliche-Hoheit/main
Update animal.sm and added proper documentation
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14843c3fe1
2 changed files with 41 additions and 3 deletions
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readme.md
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readme.md
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@ -6,9 +6,46 @@ Rust developers hate it, Python developers fear it, and C developers make it bli
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## How to Strath
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## How to Strath
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### Comments
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### Comments
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; all text after a semicolon will be treated as a comment
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&& all text after a double and will be treated as a comment
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]][[ an inline command, all text between the double square brackets will be treated as a comment
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`\`´´ this makes a multiline comment
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### If, else if/elif, else
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### If, else if/elif, else
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¿??/condition\\? | () - if
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?>/condition\\? | () - elif/else if
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\>?/condition\\? | () - else
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After ?? and ?> either a $ or € to declare if all conditions are to be true or false respectivly
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Two variables will be compared by an if statment without "==" eg ¿??$/1 1\\? | () compares if 1 == 1 and if that result needs to be true to run the code in between the two round brackets
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### Variable Types
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### Variable Types
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}}type{{ uses the standard types like int, str, float, etc
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### Working With Variables
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Certain types have short declarations
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ö declares ints
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Ö declares floats
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ä declares char
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Ä declares string
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ü declares list
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Ü declares dict
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wavey brackets aren't needed in this case
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#### Working With Variables
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Variables are declared by defining the type, the name, and the value (optional) eg:
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}}int{{ i < 1;
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}int{ i < 1; A single wavy bracket allows the type of the var to change dynamicly
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Special behaviour:
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j > i will copy i to j and drops i
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j < i will copy i to j and maintain i
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### In-build functions
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<= will output a value
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=> takes an input and sets the next variable to it as the input
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### Code
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¡! are statments
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¿? are expression
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@ -2,7 +2,8 @@
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&& '++name declares an abstract class
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&& '++name declares an abstract class
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&& all of that is, of course, a statement so ¡!
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&& all of that is, of course, a statement so ¡!
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'++animal (
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&<='++animal (
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&& +}}type{{ declares a property of a class
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&& +}}type{{ declares a property of a class
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&& "+}}type{{ declares a static property of a class
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&& "+}}type{{ declares a static property of a class
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@ -14,7 +15,7 @@
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¡<=/"Created animal named " + name\!;
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¡<=/"Created animal named " + name\!;
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&& +var refers to a property, like this. in other languages
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&& +var refers to a property, like this. in other languages
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&& you can only assign values to static variables once in this language
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&& you can only assign values to static variables once in this language
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¡+name < name!;
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¡+name < name!;
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¡+speed < speed!;
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¡+speed < speed!;
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)
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)
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