//! Seperate out debugging uis/plugins in it's own module for cleanliness. use bevy::prelude::*; use bevy_inspector_egui::{ bevy_egui::EguiPlugin, quick::{StateInspectorPlugin, WorldInspectorPlugin}, }; use crate::{AppState, menus}; pub fn plugin(app: &mut App) { app.add_plugins(EguiPlugin { enable_multipass_for_primary_context: true, }) .add_plugins(( WorldInspectorPlugin::new(), StateInspectorPlugin::::new(), StateInspectorPlugin::::new(), )); }