add debug console initial implementation

This commit is contained in:
Schrottkatze 2025-06-17 20:50:46 +02:00
parent cf63dd6e41
commit cf05050c95
Signed by: schrottkatze
SSH key fingerprint: SHA256:FPOYVeBy3QP20FEM42uWF1Wa/Qhlk+L3S2+Wuau/Auo
13 changed files with 709 additions and 51 deletions

View file

@ -1,6 +1,7 @@
#![feature(iter_collect_into)]
use bevy::prelude::*;
use bevy_skein::SkeinPlugin;
use bevy_ui_text_input::TextInputPlugin;
mod camera;
mod cleanup;
@ -21,7 +22,7 @@ fn main() {
App::new()
.register_type::<TPCTarget>()
.add_systems(Startup, camera::setup)
.add_plugins(DefaultPlugins)
.add_plugins((DefaultPlugins, TextInputPlugin))
.add_plugins((game::plugin, menus::plugin, debugging::plugin))
.add_plugins(SkeinPlugin::default())
.init_state::<AppState>()