forked from katzen-cafe/iowo
MultisampledNight
fcf7e909ee
Semi-broken as atm the CLI just does nothing except printing the parsed IR, instead of actually executing it.
108 lines
4 KiB
Rust
108 lines
4 KiB
Rust
use std::ops::RangeInclusive;
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use serde::{Deserialize, Serialize};
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pub mod instruction;
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pub type Map<K, V> = ahash::AHashMap<K, V>;
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pub type Set<V> = ahash::AHashSet<V>;
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/// # Errors
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///
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/// Returns an error if the parsed source is not a valid graph IR.
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pub fn from_ron(source: &str) -> ron::error::SpannedResult<GraphIr> {
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ron::from_str(source)
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}
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/// The toplevel representation of a whole pipeline.
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///
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/// Pipelines may not be fully linear. They may branch out and recombine later on.
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/// As such, the representation for them which is currently used is a
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/// [**D**irected **A**cyclic **G**raph](https://en.wikipedia.org/wiki/Directed_acyclic_graph)
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/// .
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///
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/// For those who are already familiar with graphs, a DAG is one, except that:
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///
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/// - It is **directed**: Edges have a direction they point to.
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/// In this case, edges point from the outputs of streamers to inputs of consumers.
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/// - It is **acyclic**: Those directed edges may not form loops.
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/// In other words, if one follows edges only in their direction, it must be impossible
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/// to come back to an already visited node.
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///
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/// Here, if an edge points from _A_ to _B_ (`A --> B`),
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/// then _A_ is called a **dependency** of _B_,
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/// and _B_ is called a **dependent** of _A_.
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///
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/// The DAG also enables another neat operation:
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/// [Topological sorting](https://en.wikipedia.org/wiki/Topological_sorting).
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/// This allows to put the entire graph into a linear list,
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/// where it's guaranteed that once a vertex is visited,
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/// all dependencies of it will have been visited already as well.
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///
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/// The representation used here in specific is a bit more complicated,
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/// since **instructions** directly aren't just connected to one another,
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/// but their **sockets** are instead.
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///
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/// So the vertices of the DAG are the **sockets**
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/// (which are either [`id::Input`] or [`id::Output`] depending on the direction),
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/// and each **socket** in turn belongs to an **instruction**.
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#[derive(Clone, Debug, PartialEq, Eq, Deserialize, Serialize)]
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pub struct GraphIr {
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/// "Backbone" storage of all **instruction** IDs to
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/// what **kind of instruction** they are.
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instructions: Map<id::Instruction, instruction::Kind>,
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/// How the data flows forward. **Dependencies** map to **dependents** here.
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edges: Map<id::Output, Set<id::Input>>,
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/// How the data flows backward. **Dependents** map to **dependencies** here.
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rev_edges: Map<id::Input, Set<id::Output>>,
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}
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pub mod id {
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use serde::{Deserialize, Serialize};
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use crate::Span;
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/// One specific instruction, and where it is found in code.
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///
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/// It does **not** contain what kind of instruction this is.
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/// Refer to [`crate::instruction::Kind`] for this instead.
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#[derive(Clone, Debug, PartialEq, Eq, Hash, Deserialize, Serialize)]
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pub struct Instruction(Span);
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impl Instruction {
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/// Where this instruction is written down.
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pub fn span(&self) -> &Span {
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&self.0
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}
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}
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/// On an **instruction**, accepts incoming data.
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///
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/// An **instruction** cannot run if any of these are not connected.
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#[derive(Clone, Debug, PartialEq, Eq, Hash, Deserialize, Serialize)]
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pub struct Input(Socket);
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/// On an **instruction**, returns outgoing data to be fed to [`Input`]s.
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///
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/// In contrast to [`Input`]s, [`Output`]s may be used or unused.
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#[derive(Clone, Debug, PartialEq, Eq, Hash, Deserialize, Serialize)]
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pub struct Output(Socket);
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/// An unspecified socket on a specific **instruction**,
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/// and where it is on that **instruction**.
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#[derive(Clone, Debug, PartialEq, Eq, Hash, Deserialize, Serialize)]
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pub struct Socket {
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pub belongs_to: Instruction,
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pub index: SocketIdx,
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}
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/// Where a [`Socket`] is on an **instruction**.
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#[derive(Clone, Debug, PartialEq, Eq, Hash, Deserialize, Serialize)]
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pub struct SocketIdx(pub u16);
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}
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#[derive(Clone, Debug, PartialEq, Eq, Hash, Deserialize, Serialize)]
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pub struct Span {
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range: RangeInclusive<usize>,
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}
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