svg-filters: simplify and refactor a bit

This commit is contained in:
Schrottkatze 2024-03-16 23:57:09 +01:00
parent 5368951254
commit bf60bdd814
Signed by: schrottkatze
SSH key fingerprint: SHA256:hXb3t1vINBFCiDCmhRABHX5ocdbLiKyCdKI4HK2Rbbc
15 changed files with 532 additions and 227 deletions

View file

@ -1,10 +1,8 @@
use std::convert::Into;
use quick_xml::{events::attributes::Attribute, ElementWriter, Writer};
use crate::types::length::{Coordinate, Length};
use self::blend::BlendMode;
use super::Node;
use super::CommonAttrs;
pub mod blend;
pub mod color_matrix;
@ -29,10 +27,34 @@ pub trait WriteElement {
fn element_writer<'writer, 'result>(
&self,
writer: &'writer mut Writer<&'result mut Vec<u8>>,
) -> ElementWriter<'writer, &'result mut Vec<u8>> {
writer
common: CommonAttrs,
inputs: Vec<String>,
output: Option<String>,
) -> quick_xml::Result<&'writer mut quick_xml::Writer<&'result mut Vec<u8>>> {
let attrs: Vec<_> = inputs
.into_iter()
.enumerate()
.map(|(i, edge)| {
(
match i {
0 => "in".to_owned(),
n => format!("in{}", n + 1),
}
.into_bytes(),
edge.into_bytes(),
)
})
.collect();
let mut el_writer = writer
.create_element(self.tag_name())
.with_attributes(Into::<Vec<Attribute<'_>>>::into(common))
.with_attributes(self.attrs())
.with_attributes(attrs.iter().map(|(k, v)| (&k[..], &v[..])));
if let Some(output) = output {
el_writer = el_writer.with_attribute(("result", output.as_str()));
}
el_writer.write_empty()
}
}

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@ -1,3 +1,9 @@
use std::{borrow::Cow, fmt::Display};
use quick_xml::{events::attributes::Attribute, name::QName};
use super::WriteElement;
/// [feBlend](https://www.w3.org/TR/SVG11/filters.html#feBlendElement)
#[derive(Debug)]
pub struct Blend {
@ -18,6 +24,23 @@ impl Default for Blend {
}
}
impl WriteElement for Blend {
fn attrs(&self) -> Vec<quick_xml::events::attributes::Attribute> {
if let BlendMode::Normal = self.mode {
Vec::new()
} else {
vec![Attribute {
key: QName(b"mode"),
value: Cow::from(self.mode.to_string().into_bytes()),
}]
}
}
fn tag_name(&self) -> &'static str {
"feBlend"
}
}
/// as according to https://drafts.fxtf.org/compositing-1/#blending
#[derive(Debug)]
pub enum BlendMode {
@ -39,3 +62,26 @@ pub enum BlendMode {
Color,
Luminosity,
}
impl Display for BlendMode {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.write_str(match self {
BlendMode::Normal => "normal",
BlendMode::Multiply => "multiply",
BlendMode::Screen => "screen",
BlendMode::Overlay => "overlay",
BlendMode::Darken => "darken",
BlendMode::Lighten => "lighten",
BlendMode::ColorDodge => "color-dodge",
BlendMode::ColorBurn => "color-burn",
BlendMode::HardLight => "hard-light",
BlendMode::SoftLight => "soft-light",
BlendMode::Difference => "difference",
BlendMode::Exclusion => "exclusion",
BlendMode::Hue => "hue",
BlendMode::Saturation => "saturation",
BlendMode::Color => "color",
BlendMode::Luminosity => "luminosity",
})
}
}

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@ -1,6 +1,6 @@
use std::borrow::Cow;
use quick_xml::{events::attributes::Attribute, name::QName, se::to_string};
use quick_xml::{events::attributes::Attribute, name::QName};
use super::WriteElement;
@ -23,7 +23,7 @@ impl WriteElement for ColorMatrix {
key: QName(b"values"),
value: Cow::from(
v.iter()
.map(|v| v.to_string())
.map(std::string::ToString::to_string)
.reduce(|mut acc, e| {
acc.push(' ');
acc.push_str(&e);
@ -33,9 +33,11 @@ impl WriteElement for ColorMatrix {
.into_bytes(),
),
}],
ColorMatrixType::Saturate(v) => todo!(),
ColorMatrixType::HueRotate(v) => todo!(),
ColorMatrixType::LuminanceToAlpha => todo!(),
ColorMatrixType::Saturate(v) | ColorMatrixType::HueRotate(v) => vec![Attribute {
key: QName(b"values"),
value: Cow::from(v.to_string().into_bytes()),
}],
ColorMatrixType::LuminanceToAlpha => Vec::new(),
}
}

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@ -1,4 +1,9 @@
use std::borrow::Cow;
use csscolorparser::Color;
use quick_xml::{events::attributes::Attribute, name::QName};
use super::WriteElement;
/// [feFlood](https://www.w3.org/TR/SVG11/filters.html#feFloodElement)
#[derive(Debug)]
@ -6,3 +11,22 @@ pub struct Flood {
flood_color: Color,
flood_opacity: f32,
}
impl WriteElement for Flood {
fn attrs(&self) -> Vec<quick_xml::events::attributes::Attribute> {
vec![
Attribute {
key: QName(b"flood-color"),
value: Cow::from(self.flood_color.to_hex_string().into_bytes()),
},
Attribute {
key: QName(b"flood-opacity"),
value: Cow::from(self.flood_opacity.to_string().into_bytes()),
},
]
}
fn tag_name(&self) -> &'static str {
"feFlood"
}
}

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@ -1,3 +1,9 @@
use std::{borrow::Cow, fmt::Display};
use quick_xml::{events::attributes::Attribute, name::QName};
use super::WriteElement;
/// [feMorphology](https://www.w3.org/TR/SVG11/filters.html#feMorphologyElement)
#[derive(Debug)]
pub struct Morphology {
@ -5,8 +11,36 @@ pub struct Morphology {
radius: (f32, f32),
}
impl WriteElement for Morphology {
fn attrs(&self) -> Vec<quick_xml::events::attributes::Attribute> {
vec![
Attribute {
key: QName(b"operator"),
value: Cow::from(self.operator.to_string().into_bytes()),
},
Attribute {
key: QName(b"radius"),
value: Cow::from(format!("{} {}", self.radius.0, self.radius.1).into_bytes()),
},
]
}
fn tag_name(&self) -> &'static str {
"feMorphology"
}
}
#[derive(Debug)]
enum Operator {
Erode,
Dilate,
}
impl Display for Operator {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.write_str(match self {
Operator::Erode => "erode",
Operator::Dilate => "dilate",
})
}
}

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@ -1,3 +1,15 @@
use super::WriteElement;
/// [feTile](https://www.w3.org/TR/SVG11/filters.html#feTileElement)
#[derive(Debug)]
pub struct Tile;
impl WriteElement for Tile {
fn attrs(&self) -> Vec<quick_xml::events::attributes::Attribute> {
Vec::new()
}
fn tag_name(&self) -> &'static str {
"feTile"
}
}

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@ -1,21 +1,75 @@
use std::borrow::Cow;
use quick_xml::{
events::attributes::{Attr, Attribute},
name::QName,
};
use super::WriteElement;
/// [feTurbulence](https://www.w3.org/TR/SVG11/filters.html#feTurbulenceElement)
#[derive(Debug)]
pub struct Turbulence {
base_frequency: (f32, f32),
num_octaves: (u16),
num_octaves: u16,
seed: u32,
stich_tiles: StitchTiles,
stitch_tiles: StitchTiles,
// attr name: type
noise_type: NoiseType,
}
#[derive(Debug)]
enum StitchTiles {
impl WriteElement for Turbulence {
fn attrs(&self) -> Vec<quick_xml::events::attributes::Attribute> {
let mut r = Vec::from([Attribute {
key: QName(b"baseFrequency"),
value: Cow::from(
format!("{} {}", self.base_frequency.0, self.base_frequency.1).into_bytes(),
),
}]);
if self.num_octaves != 1 {
r.push(Attribute {
key: QName(b"numOctaves"),
value: Cow::from(format!("{}", self.num_octaves).into_bytes()),
});
}
if self.seed != 0 {
r.push(Attribute {
key: QName(b"seed"),
value: Cow::from(self.seed.to_string().into_bytes()),
});
}
if self.stitch_tiles != StitchTiles::NoStitch {
r.push(Attribute {
key: QName(b"stitchTiles"),
value: Cow::from(b"stitch".to_vec()),
});
}
if self.noise_type != NoiseType::Turbulence {
r.push(Attribute {
key: QName(b"type"),
value: Cow::from(b"fractalNoise".to_vec()),
});
}
r
}
fn tag_name(&self) -> &'static str {
"feTurbulence"
}
}
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
pub enum StitchTiles {
Stitch,
NoStitch,
}
#[derive(Debug)]
enum NoiseType {
#[derive(Debug, PartialEq, Eq, Clone, Copy)]
pub enum NoiseType {
Turbulence,
FractalNoise,
}

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@ -1,6 +1,6 @@
/// [svg filter effect standard input](https://www.w3.org/TR/SVG11/filters.html#FilterPrimitiveInAttribute)
/// technically not a node, but for implementation simplicity... yeah
#[derive(Debug)]
#[derive(Debug, Clone, Copy)]
pub enum StandardInput {
SourceGraphic,
SourceAlpha,