forked from katzen-cafe/iowo
svg-filters: add basic graph and stuffs
This commit is contained in:
parent
69f0baf425
commit
56848a1b05
25 changed files with 340 additions and 69 deletions
|
@ -3,7 +3,8 @@ members = [
|
|||
"crates/app",
|
||||
"crates/eval",
|
||||
"crates/ir",
|
||||
"crates/lang", "crates/svg-filters",
|
||||
"crates/lang",
|
||||
"crates/svg-filters",
|
||||
]
|
||||
resolver = "2"
|
||||
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
name = "app"
|
||||
version = "0.1.0"
|
||||
edition = "2021"
|
||||
default-run = "app"
|
||||
|
||||
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
|
||||
|
||||
|
|
|
@ -1,16 +1,5 @@
|
|||
pub fn add(left: usize, right: usize) -> usize {
|
||||
left + right
|
||||
}
|
||||
|
||||
pub mod types;
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn it_works() {
|
||||
let result = add(2, 2);
|
||||
assert_eq!(result, 4);
|
||||
}
|
||||
}
|
||||
pub use types::nodes::Node;
|
||||
pub use types::Edge;
|
||||
pub use types::Filter;
|
||||
|
|
54
crates/svg-filters/src/main.rs
Normal file
54
crates/svg-filters/src/main.rs
Normal file
|
@ -0,0 +1,54 @@
|
|||
use svg_filters::{types::nodes::primitives::color_matrix::ColorMatrixType, Edge, Filter, Node};
|
||||
|
||||
fn main() {
|
||||
let mut filter = Filter::new();
|
||||
|
||||
// <filter id="chromabb" >
|
||||
// <feColorMatrix values="1 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0" in="SourceGraphic" />
|
||||
// <feOffset dx="25" dy="0" />
|
||||
// <feGaussianBlur stdDeviation="5 0" result="red" />
|
||||
|
||||
// <feColorMatrix values="0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 0 0 1 0" result="grn" in="SourceGraphic" />
|
||||
|
||||
// <feColorMatrix values="0 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 1 0" in="SourceGraphic" />
|
||||
// <feOffset dx="-25" dy="0" />
|
||||
// <feGaussianBlur stdDeviation="5 0" result="blu"/>
|
||||
|
||||
// <feComposite in="red" in2="blu" operator="arithmetic" k2="1" k3="1" result="rb" />
|
||||
// <feComposite in="rb" in2="grn" operator="arithmetic" k2="1" k3="1" />
|
||||
// </filter>
|
||||
|
||||
let chan_r = filter.add_node(Node::color_matrix(ColorMatrixType::Matrix(Box::new([
|
||||
1., 0., 0., 0., 0., 0., 0., 0., 0., 0., 0., 0., 0., 0., 0., 0., 0., 0., 1., 0.,
|
||||
]))));
|
||||
let chan_g = filter.add_node(Node::color_matrix(ColorMatrixType::Matrix(Box::new([
|
||||
0., 0., 0., 0., 0., 0., 1., 0., 0., 0., 0., 0., 0., 0., 0., 0., 0., 0., 1., 0.,
|
||||
]))));
|
||||
let chan_b = filter.add_node(Node::color_matrix(ColorMatrixType::Matrix(Box::new([
|
||||
0., 0., 0., 0., 0., 0., 0., 0., 0., 0., 0., 0., 1., 0., 0., 0., 0., 0., 1., 0.,
|
||||
]))));
|
||||
|
||||
let offset_r = filter.add_node(Node::offset(25., 0.));
|
||||
let offset_b = filter.add_node(Node::offset(-25., 0.));
|
||||
let blur_r = filter.add_node(Node::gaussian_blur_xy(5, 0));
|
||||
let blur_b = filter.add_node(Node::gaussian_blur_xy(5, 0));
|
||||
|
||||
let composite_rb = filter.add_node(Node::composite_arithmetic(0., 1., 1., 0.));
|
||||
let composite_final = filter.add_node(Node::composite_arithmetic(0., 1., 1., 0.));
|
||||
|
||||
filter.graph.extend_with_edges(&[
|
||||
(filter.source_graphic(), chan_r, Edge::new()),
|
||||
(filter.source_graphic(), chan_b, Edge::new()),
|
||||
(filter.source_graphic(), chan_g, Edge::new()),
|
||||
(chan_r, offset_r, Edge::new()),
|
||||
(offset_r, blur_r, Edge::new()),
|
||||
(chan_b, offset_b, Edge::new()),
|
||||
(offset_b, blur_b, Edge::new()),
|
||||
(blur_r, composite_rb, Edge::in_idx(0)),
|
||||
(blur_b, composite_rb, Edge::in_idx(1)),
|
||||
(composite_rb, composite_final, Edge::in_idx(0)),
|
||||
(chan_g, composite_final, Edge::in_idx(1)),
|
||||
]);
|
||||
|
||||
println!("{filter:#?}")
|
||||
}
|
|
@ -1,20 +1,80 @@
|
|||
use std::collections::HashMap;
|
||||
|
||||
use petgraph::graphmap::DiGraphMap;
|
||||
use petgraph::{
|
||||
adj::EdgeIndex, data::Build, graph::DiGraph, graphmap::DiGraphMap, prelude::NodeIndex,
|
||||
};
|
||||
|
||||
pub mod length;
|
||||
pub mod nodes;
|
||||
|
||||
use crate::types::nodes::primitives::color_matrix::{ColorMatrix, ColorMatrixType};
|
||||
|
||||
use self::{
|
||||
length::{Coordinate, Length},
|
||||
nodes::Node,
|
||||
};
|
||||
|
||||
#[derive(Debug)]
|
||||
pub struct Filter<'a> {
|
||||
graph: DiGraphMap<Node, &'a str>,
|
||||
pub graph: DiGraph<Node, Edge<'a>>,
|
||||
source_graphic_idx: NodeIndex,
|
||||
}
|
||||
pub enum Edge<'a> {
|
||||
Named(&'a str, u8),
|
||||
|
||||
impl Filter<'_> {
|
||||
pub fn new() -> Self {
|
||||
let mut graph = DiGraph::new();
|
||||
let source_graphic_idx = graph.add_node(Node::StdInput(
|
||||
nodes::standard_input::StandardInput::SourceGraphic,
|
||||
));
|
||||
|
||||
Self {
|
||||
graph,
|
||||
source_graphic_idx,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn add_node(&mut self, node: Node) -> NodeIndex {
|
||||
self.graph.add_node(node)
|
||||
}
|
||||
|
||||
pub fn source_graphic(&self) -> NodeIndex {
|
||||
self.source_graphic_idx
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for Filter<'_> {
|
||||
fn default() -> Self {
|
||||
Self::new()
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct Edge<'a> {
|
||||
edge_type: EdgeType<'a>,
|
||||
/// the index of the `in` attribute on the target element
|
||||
/// if None, just `in`
|
||||
in_idx: Option<u8>,
|
||||
}
|
||||
|
||||
impl Edge<'_> {
|
||||
pub fn new() -> Self {
|
||||
Self {
|
||||
edge_type: EdgeType::Unnamed,
|
||||
in_idx: None,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn in_idx(idx: u8) -> Self {
|
||||
Self {
|
||||
edge_type: EdgeType::Unnamed,
|
||||
in_idx: Some(idx),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone)]
|
||||
pub enum EdgeType<'a> {
|
||||
Named(&'a str),
|
||||
/// For standard inputs such as SourceGraphic etc., which we'll just be representing as nodes for simplicity
|
||||
Unnamed(u8),
|
||||
Unnamed,
|
||||
}
|
||||
|
|
|
@ -1,7 +1,10 @@
|
|||
#[derive(Default, Debug)]
|
||||
pub struct Length(f32, Unit);
|
||||
pub type Coordinate = Length;
|
||||
|
||||
#[derive(Default, Debug)]
|
||||
pub enum Unit {
|
||||
#[default]
|
||||
None,
|
||||
Em,
|
||||
Ex,
|
||||
|
|
|
@ -1,13 +1,113 @@
|
|||
use self::{primitives::Primitive, standard_input::StandardInput};
|
||||
use self::{
|
||||
primitives::{
|
||||
blend::{Blend, BlendMode},
|
||||
color_matrix::{ColorMatrix, ColorMatrixType},
|
||||
composite::{Composite, CompositeOperator},
|
||||
gaussian_blur::GaussianBlur,
|
||||
offset::Offset,
|
||||
FePrimitive,
|
||||
},
|
||||
standard_input::StandardInput,
|
||||
};
|
||||
|
||||
use super::length::{Coordinate, Length};
|
||||
|
||||
pub mod primitives;
|
||||
pub mod standard_input;
|
||||
|
||||
pub mod primitives;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum Node {
|
||||
/// We represent those as Nodes because they're essentially magical nodes
|
||||
StandardInput(StandardInput),
|
||||
Primitive(Primitive),
|
||||
StdInput(StandardInput),
|
||||
Primitive {
|
||||
primitive: FePrimitive,
|
||||
common_attrs: CommonAttrs,
|
||||
},
|
||||
}
|
||||
|
||||
impl Default for Node {
|
||||
fn default() -> Self {
|
||||
Self::StdInput(StandardInput::SourceGraphic)
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Default, Debug)]
|
||||
struct CommonAttrs {
|
||||
x: Coordinate,
|
||||
y: Coordinate,
|
||||
width: Length,
|
||||
height: Length,
|
||||
}
|
||||
|
||||
impl Node {
|
||||
pub fn simple(el: FePrimitive) -> Node {
|
||||
Node::Primitive {
|
||||
primitive: el,
|
||||
common_attrs: CommonAttrs::default(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn input_count(&self) -> u8 {
|
||||
match self {
|
||||
Node::Primitive {
|
||||
primitive:
|
||||
FePrimitive::ColorMatrix(_)
|
||||
| FePrimitive::ComponentTransfer(_)
|
||||
| FePrimitive::ConvolveMatrix(_)
|
||||
| FePrimitive::DiffuseLighting(_)
|
||||
| FePrimitive::GaussianBlur(_)
|
||||
| FePrimitive::Morphology(_)
|
||||
| FePrimitive::Offset(_)
|
||||
| FePrimitive::SpecularLighting(_)
|
||||
| FePrimitive::Tile(_),
|
||||
..
|
||||
} => 1,
|
||||
|
||||
Node::Primitive {
|
||||
primitive:
|
||||
FePrimitive::Composite(_) | FePrimitive::Blend(_) | FePrimitive::DisplacementMap(_),
|
||||
..
|
||||
} => 2,
|
||||
|
||||
Node::StdInput(_)
|
||||
| Node::Primitive {
|
||||
primitive:
|
||||
FePrimitive::Flood(_) | FePrimitive::Image(_) | FePrimitive::Turbulence(_),
|
||||
..
|
||||
} => 0,
|
||||
Node::Primitive {
|
||||
primitive: FePrimitive::Merge(_),
|
||||
..
|
||||
} => todo!(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn blend(mode: BlendMode) -> Self {
|
||||
Self::simple(FePrimitive::Blend(Blend::new(mode)))
|
||||
}
|
||||
|
||||
pub fn color_matrix(cm_type: ColorMatrixType) -> Self {
|
||||
Self::simple(FePrimitive::ColorMatrix(ColorMatrix::new(cm_type)))
|
||||
}
|
||||
|
||||
pub fn composite(op: CompositeOperator) -> Self {
|
||||
Self::simple(FePrimitive::Composite(Composite::new(op)))
|
||||
}
|
||||
|
||||
pub fn composite_arithmetic(k1: f32, k2: f32, k3: f32, k4: f32) -> Self {
|
||||
Self::simple(FePrimitive::Composite(Composite::arithmetic(
|
||||
k1, k2, k3, k4,
|
||||
)))
|
||||
}
|
||||
|
||||
pub fn gaussian_blur(v: u16) -> Self {
|
||||
Self::simple(FePrimitive::GaussianBlur(GaussianBlur::single(v)))
|
||||
}
|
||||
|
||||
pub fn gaussian_blur_xy(x: u16, y: u16) -> Self {
|
||||
Self::simple(FePrimitive::GaussianBlur(GaussianBlur::with_xy(x, y)))
|
||||
}
|
||||
|
||||
pub fn offset(dx: f32, dy: f32) -> Self {
|
||||
Self::simple(FePrimitive::Offset(Offset::new(dx, dy)))
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,36 +1,29 @@
|
|||
use crate::types::length::{Coordinate, Length};
|
||||
|
||||
mod blend;
|
||||
mod color_matrix;
|
||||
mod component_transfer;
|
||||
mod composite;
|
||||
mod convolve_matrix;
|
||||
mod diffuse_lighting;
|
||||
mod displacement_map;
|
||||
mod flood;
|
||||
mod gaussian_blur;
|
||||
mod image;
|
||||
mod merge;
|
||||
mod morphology;
|
||||
mod offset;
|
||||
mod specular_lighting;
|
||||
mod tile;
|
||||
mod turbulence;
|
||||
use self::blend::BlendMode;
|
||||
|
||||
pub struct Primitive {
|
||||
primitive: FePrimitive,
|
||||
common_attrs: CommonAttrs,
|
||||
}
|
||||
use super::Node;
|
||||
|
||||
struct CommonAttrs {
|
||||
x: Coordinate,
|
||||
y: Coordinate,
|
||||
width: Length,
|
||||
height: Length,
|
||||
}
|
||||
pub mod blend;
|
||||
pub mod color_matrix;
|
||||
pub mod component_transfer;
|
||||
pub mod composite;
|
||||
pub mod convolve_matrix;
|
||||
pub mod diffuse_lighting;
|
||||
pub mod displacement_map;
|
||||
pub mod flood;
|
||||
pub mod gaussian_blur;
|
||||
pub mod image;
|
||||
pub mod merge;
|
||||
pub mod morphology;
|
||||
pub mod offset;
|
||||
pub mod specular_lighting;
|
||||
pub mod tile;
|
||||
pub mod turbulence;
|
||||
|
||||
/// svg filter effects primitives
|
||||
enum FePrimitive {
|
||||
#[derive(Debug)]
|
||||
pub enum FePrimitive {
|
||||
// 2 inputs
|
||||
Blend(blend::Blend),
|
||||
ColorMatrix(color_matrix::ColorMatrix),
|
||||
|
|
|
@ -1,10 +1,26 @@
|
|||
/// [feBlend](https://www.w3.org/TR/SVG11/filters.html#feBlendElement)
|
||||
pub struct Blend {
|
||||
#[derive(Debug)]
|
||||
pub(in crate::types::nodes) struct Blend {
|
||||
mode: BlendMode,
|
||||
}
|
||||
|
||||
impl Blend {
|
||||
pub fn new(mode: BlendMode) -> Self {
|
||||
Self { mode }
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for Blend {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
mode: BlendMode::Normal,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// as according to https://drafts.fxtf.org/compositing-1/#blending
|
||||
enum BlendMode {
|
||||
#[derive(Debug)]
|
||||
pub enum BlendMode {
|
||||
Normal,
|
||||
Multiply,
|
||||
Screen,
|
||||
|
|
|
@ -1,19 +1,19 @@
|
|||
/// [feColorMatrix](https://www.w3.org/TR/SVG11/filters.html#feColorMatrixElement)
|
||||
#[derive(Debug)]
|
||||
pub struct ColorMatrix {
|
||||
cm_type: ColorMatrixType,
|
||||
}
|
||||
|
||||
enum ColorMatrixType {
|
||||
Matrix {
|
||||
values: [f32; 20],
|
||||
},
|
||||
Saturate {
|
||||
// is the values attribute anyway tho
|
||||
value: f32,
|
||||
},
|
||||
HueRotate {
|
||||
// also the values attribute
|
||||
degrees: f32,
|
||||
},
|
||||
impl ColorMatrix {
|
||||
pub fn new(cm_type: ColorMatrixType) -> Self {
|
||||
Self { cm_type }
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum ColorMatrixType {
|
||||
Matrix(Box<[f32; 20]>),
|
||||
Saturate(f32),
|
||||
HueRotate(f32),
|
||||
LuminanceToAlpha,
|
||||
}
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
/// [feComponentTransfer](https://www.w3.org/TR/SVG11/filters.html#feComponentTransferElement)
|
||||
#[derive(Debug)]
|
||||
pub struct ComponentTransfer {
|
||||
func_r: TransferFunction,
|
||||
func_g: TransferFunction,
|
||||
|
@ -7,6 +8,7 @@ pub struct ComponentTransfer {
|
|||
}
|
||||
|
||||
/// [transfer functions](https://www.w3.org/TR/SVG11/filters.html#transferFuncElements)
|
||||
#[derive(Debug)]
|
||||
enum TransferFunction {
|
||||
Identity,
|
||||
Table {
|
||||
|
|
|
@ -1,9 +1,23 @@
|
|||
/// [feComposite](https://www.w3.org/TR/SVG11/filters.html#feCompositeElement)
|
||||
#[derive(Debug)]
|
||||
pub struct Composite {
|
||||
operator: CompositeOperator,
|
||||
}
|
||||
|
||||
enum CompositeOperator {
|
||||
impl Composite {
|
||||
pub fn new(op: CompositeOperator) -> Self {
|
||||
Self { operator: op }
|
||||
}
|
||||
|
||||
pub fn arithmetic(k1: f32, k2: f32, k3: f32, k4: f32) -> Self {
|
||||
Self {
|
||||
operator: CompositeOperator::Arithmetic { k1, k2, k3, k4 },
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum CompositeOperator {
|
||||
Over,
|
||||
In,
|
||||
Out,
|
||||
|
|
|
@ -1,3 +1,4 @@
|
|||
#[derive(Debug)]
|
||||
pub struct ConvolveMatrix {
|
||||
order: (u16, u16),
|
||||
// must be checked to be `order.0 * order.1`
|
||||
|
@ -11,6 +12,7 @@ pub struct ConvolveMatrix {
|
|||
preserve_alpha: bool,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
enum EdgeMode {
|
||||
None,
|
||||
Duplicate,
|
||||
|
|
|
@ -1,2 +1,3 @@
|
|||
// TODO
|
||||
#[derive(Debug)]
|
||||
pub struct DiffuseLighting;
|
||||
|
|
|
@ -1,10 +1,12 @@
|
|||
/// [feDisplacementMap](https://www.w3.org/TR/SVG11/filters.html#feDisplacementMapElement)
|
||||
#[derive(Debug)]
|
||||
pub struct DisplacementMap {
|
||||
scale: f32,
|
||||
x_channel_selector: Channel,
|
||||
y_channel_selector: Channel,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
enum Channel {
|
||||
A,
|
||||
R,
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
use csscolorparser::Color;
|
||||
|
||||
/// [feFlood](https://www.w3.org/TR/SVG11/filters.html#feFloodElement)
|
||||
#[derive(Debug)]
|
||||
pub struct Flood {
|
||||
flood_color: Color,
|
||||
flood_opacity: f32,
|
||||
|
|
|
@ -1,4 +1,19 @@
|
|||
/// [feGaussianBlur](https://www.w3.org/TR/SVG11/filters.html#feGaussianBlurElement)
|
||||
#[derive(Debug)]
|
||||
pub struct GaussianBlur {
|
||||
std_deviation: (f32, f32),
|
||||
std_deviation: (u16, u16),
|
||||
}
|
||||
|
||||
impl GaussianBlur {
|
||||
pub fn single(v: u16) -> Self {
|
||||
Self {
|
||||
std_deviation: (v, v),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn with_xy(x: u16, y: u16) -> Self {
|
||||
Self {
|
||||
std_deviation: (x, y),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,2 +1,3 @@
|
|||
// TODO
|
||||
#[derive(Debug)]
|
||||
pub struct Image;
|
||||
|
|
|
@ -1,2 +1,3 @@
|
|||
// TODO
|
||||
#[derive(Debug)]
|
||||
pub struct Merge;
|
||||
|
|
|
@ -1,9 +1,11 @@
|
|||
/// [feMorphology](https://www.w3.org/TR/SVG11/filters.html#feMorphologyElement)
|
||||
#[derive(Debug)]
|
||||
pub struct Morphology {
|
||||
operator: Operator,
|
||||
radius: (f32, f32),
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
enum Operator {
|
||||
Erode,
|
||||
Dilate,
|
||||
|
|
|
@ -1,5 +1,12 @@
|
|||
/// [feOffset](https://www.w3.org/TR/SVG11/filters.html#feOffsetElement)
|
||||
#[derive(Debug)]
|
||||
pub struct Offset {
|
||||
dx: f32,
|
||||
dy: f32,
|
||||
}
|
||||
|
||||
impl Offset {
|
||||
pub fn new(dx: f32, dy: f32) -> Self {
|
||||
Self { dx, dy }
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,2 +1,3 @@
|
|||
// TODO
|
||||
#[derive(Debug)]
|
||||
pub struct SpecularLighting;
|
||||
|
|
|
@ -1,2 +1,3 @@
|
|||
/// [feTile](https://www.w3.org/TR/SVG11/filters.html#feTileElement)
|
||||
#[derive(Debug)]
|
||||
pub struct Tile;
|
||||
|
|
|
@ -1,4 +1,5 @@
|
|||
/// [feTurbulence](https://www.w3.org/TR/SVG11/filters.html#feTurbulenceElement)
|
||||
#[derive(Debug)]
|
||||
pub struct Turbulence {
|
||||
base_frequency: (f32, f32),
|
||||
num_octaves: (u16),
|
||||
|
@ -8,10 +9,12 @@ pub struct Turbulence {
|
|||
noise_type: NoiseType,
|
||||
}
|
||||
|
||||
#[derive(Debug)]
|
||||
enum StitchTiles {
|
||||
Stitch,
|
||||
NoStitch,
|
||||
}
|
||||
#[derive(Debug)]
|
||||
enum NoiseType {
|
||||
Turbulence,
|
||||
FractalNoise,
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
/// [svg filter effect standard input](https://www.w3.org/TR/SVG11/filters.html#FilterPrimitiveInAttribute)
|
||||
/// technically not a node, but for implementation simplicity... yeah
|
||||
#[derive(Debug)]
|
||||
pub enum StandardInput {
|
||||
SourceGraphic,
|
||||
SourceAlpha,
|
||||
|
|
Loading…
Reference in a new issue