enable rapier debug rendering

This commit is contained in:
Schrottkatze 2024-11-23 19:26:37 +01:00
parent 943a55dca7
commit b51241b1fc
Signed by: schrottkatze
SSH key fingerprint: SHA256:hXb3t1vINBFCiDCmhRABHX5ocdbLiKyCdKI4HK2Rbbc
2 changed files with 3 additions and 2 deletions

View file

@ -5,7 +5,7 @@ use game::game_plugin;
mod game;
const METER: f32 = 120.;
const METER: f32 = 60.;
#[derive(States, Debug, Clone, PartialEq, Eq, Hash, Default)]
enum AppState {
@ -26,6 +26,7 @@ fn main() {
App::new()
.add_plugins(DefaultPlugins)
.add_plugins(RapierPhysicsPlugin::<NoUserData>::pixels_per_meter(METER))
.add_plugins(RapierDebugRenderPlugin::default())
.add_systems(Startup, setup_camera)
.add_plugins(game_plugin)
.init_state::<AppState>()