Merge branch 'main' of ssh://tudbut.de:222/HAWGameJam13/game

This commit is contained in:
TudbuT 2024-11-23 22:55:29 +01:00
commit 23e76a73cd
3 changed files with 4 additions and 2 deletions

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@ -99,10 +99,10 @@ fn move_player(
controller.translation = Some(Vec2::new(move_x as f32 * 6., 0. - 0.01)); controller.translation = Some(Vec2::new(move_x as f32 * 6., 0. - 0.01));
vel.linvel += Vec2::new(0., move_y as f32 * 6. * METER); vel.linvel += Vec2::new(0., move_y as f32 * 6. * METER);
if moved && move_x != 0 && grounded { if move_x != 0 && grounded {
*anim_state = PlayerAnimations::Walk; *anim_state = PlayerAnimations::Walk;
sprite.flip_x = move_x == -1; sprite.flip_x = move_x == -1;
} else if !moved { } else if move_x == 0 && grounded {
*anim_state = PlayerAnimations::Idle; *anim_state = PlayerAnimations::Idle;
} }

View file

@ -4,6 +4,7 @@ use bevy_rapier2d::prelude::*;
use game::game_plugin; use game::game_plugin;
mod game; mod game;
mod parallax;
const METER: f32 = 100.; const METER: f32 = 100.;

1
src/parallax.rs Normal file
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@ -0,0 +1 @@
use bevy::prelude::*;