feat: add semi-human-readable-and-writable-ir
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3 changed files with 119 additions and 23 deletions
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@ -7,11 +7,19 @@ pub mod instruction;
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pub type Map<K, V> = ahash::AHashMap<K, V>;
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pub type Map<K, V> = ahash::AHashMap<K, V>;
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pub type Set<V> = ahash::AHashSet<V>;
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pub type Set<V> = ahash::AHashSet<V>;
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/// Gives you a super well typed graph IR for a given human-readable repr.
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///
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/// Look at [`SemiHumanGraphIr`] and the test files in the repo at `testfiles/`
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/// to see what the RON should look like.
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/// No, we don't want you to write out [`GraphIr`] in full by hand.
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/// That's something for the machines to do.
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///
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/// # Errors
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/// # Errors
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///
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///
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/// Returns an error if the parsed source is not a valid graph IR.
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/// Returns an error if the parsed source is not a valid human-readable graph IR.
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pub fn from_ron(source: &str) -> ron::error::SpannedResult<GraphIr> {
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pub fn from_ron(source: &str) -> ron::error::SpannedResult<GraphIr> {
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ron::from_str(source)
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let human_repr: SemiHumanGraphIr = ron::from_str(source)?;
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Ok(human_repr.into())
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}
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}
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/// The toplevel representation of a whole pipeline.
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/// The toplevel representation of a whole pipeline.
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@ -68,10 +76,11 @@ pub mod id {
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/// It does **not** contain what kind of instruction this is.
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/// It does **not** contain what kind of instruction this is.
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/// Refer to [`crate::instruction::Kind`] for this instead.
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/// Refer to [`crate::instruction::Kind`] for this instead.
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#[derive(Clone, Debug, PartialEq, Eq, Hash, Deserialize, Serialize)]
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#[derive(Clone, Debug, PartialEq, Eq, Hash, Deserialize, Serialize)]
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pub struct Instruction(Span);
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pub struct Instruction(pub(super) Span);
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impl Instruction {
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impl Instruction {
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/// Where this instruction is written down.
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/// Where this instruction is written down.
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#[must_use]
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pub fn span(&self) -> &Span {
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pub fn span(&self) -> &Span {
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&self.0
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&self.0
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}
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}
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@ -81,20 +90,20 @@ pub mod id {
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///
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///
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/// An **instruction** cannot run if any of these are not connected.
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/// An **instruction** cannot run if any of these are not connected.
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#[derive(Clone, Debug, PartialEq, Eq, Hash, Deserialize, Serialize)]
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#[derive(Clone, Debug, PartialEq, Eq, Hash, Deserialize, Serialize)]
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pub struct Input(Socket);
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pub struct Input(pub(super) Socket);
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/// On an **instruction**, returns outgoing data to be fed to [`Input`]s.
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/// On an **instruction**, returns outgoing data to be fed to [`Input`]s.
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///
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///
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/// In contrast to [`Input`]s, [`Output`]s may be used or unused.
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/// In contrast to [`Input`]s, [`Output`]s may be used or unused.
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#[derive(Clone, Debug, PartialEq, Eq, Hash, Deserialize, Serialize)]
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#[derive(Clone, Debug, PartialEq, Eq, Hash, Deserialize, Serialize)]
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pub struct Output(Socket);
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pub struct Output(pub(super) Socket);
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/// An unspecified socket on a specific **instruction**,
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/// An unspecified socket on a specific **instruction**,
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/// and where it is on that **instruction**.
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/// and where it is on that **instruction**.
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#[derive(Clone, Debug, PartialEq, Eq, Hash, Deserialize, Serialize)]
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#[derive(Clone, Debug, PartialEq, Eq, Hash, Deserialize, Serialize)]
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pub struct Socket {
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pub struct Socket {
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pub belongs_to: Instruction,
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pub belongs_to: Instruction,
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pub index: SocketIdx,
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pub idx: SocketIdx,
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}
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}
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/// Where a [`Socket`] is on an **instruction**.
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/// Where a [`Socket`] is on an **instruction**.
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@ -106,3 +115,81 @@ pub mod id {
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pub struct Span {
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pub struct Span {
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range: RangeInclusive<usize>,
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range: RangeInclusive<usize>,
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}
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}
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// TODO: this desperately belongs into its own file, also id should get its own file
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/// Semi-human-{read,writ}able [`GraphIr`] with far less useful types.
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///
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/// **Do not use this if you want to programatically construct IR.**
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/// Instead, directly use [`GraphIr`].
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#[derive(Clone, Debug, PartialEq, Eq, Deserialize, Serialize)]
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pub struct SemiHumanGraphIr {
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/// See [`GraphIr::instructions`], just that a simple number is used for the ID instead
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/// of a proper span.
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instructions: Map<usize, instruction::Kind>,
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/// See [`GraphIr::edges`]. RON wants you to type the set as a list.
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edges: Map<SemiHumanSocket, Set<SemiHumanSocket>>,
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}
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#[derive(Clone, Debug, PartialEq, Eq, Hash, Deserialize, Serialize)]
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pub struct SemiHumanSocket {
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/// ID of the instruction this socket is on.
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on: usize,
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idx: u16,
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}
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impl From<SemiHumanSocket> for id::Socket {
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fn from(source: SemiHumanSocket) -> Self {
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Self {
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belongs_to: (id::Instruction(Span {
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range: source.on..=source.on,
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})),
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idx: id::SocketIdx(source.idx),
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}
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}
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}
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impl From<SemiHumanGraphIr> for GraphIr {
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fn from(source: SemiHumanGraphIr) -> Self {
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let edges = source.edges.clone();
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Self {
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instructions: source
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.instructions
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.into_iter()
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.map(|(id, kind)| (id::Instruction(Span { range: id..=id }), kind))
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.collect(),
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edges: type_edges(source.edges),
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// same as above, but also reverse the mapping
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rev_edges: reverse_and_type_edges(edges),
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}
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}
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}
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fn type_edges(
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edges: Map<SemiHumanSocket, Set<SemiHumanSocket>>,
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) -> Map<id::Output, Set<id::Input>> {
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edges
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.into_iter()
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.map(|(output, inputs)| {
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let output = id::Output(output.into());
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let inputs = inputs.into_iter().map(Into::into).map(id::Input).collect();
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(output, inputs)
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})
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.collect()
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}
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fn reverse_and_type_edges(
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edges: Map<SemiHumanSocket, Set<SemiHumanSocket>>,
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) -> Map<id::Input, Set<id::Output>> {
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edges
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.into_iter()
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.fold(Map::new(), |mut rev_edges, (output, inputs)| {
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let output = id::Output(output.into());
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for input in inputs {
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let input = id::Input(input.into());
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rev_edges.entry(input).or_default().insert(output.clone());
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}
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rev_edges
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})
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}
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@ -1,12 +1,17 @@
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(
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(
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[
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instructions: {
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Read((
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0: Read((
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source: File("testfiles/juan.png"),
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source: File("testfiles/juan.jpg"),
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format: Jpeg
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format: Jpeg,
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)),
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)),
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Write((
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1: Write((
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target: File("testfiles/out.png"),
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target: File("testfiles/out.png"),
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format: Png
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format: Png,
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))
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)),
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]
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},
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edges: {
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(on: 0, idx: 0): [
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(on: 1, idx: 0),
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],
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},
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)
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)
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@ -1,13 +1,17 @@
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(
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(
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[
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instructions: {
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Read((
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0: Read((
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source: File("testfiles/juan.jpg"),
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source: File("testfiles/juan.jpg"),
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format: Jpeg
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format: Jpeg,
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)),
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)),
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Filter(Invert),
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1: Filter(Invert),
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Write((
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2: Write((
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target: File("testfiles/inverted.jpg"),
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target: File("testfiles/inverted.png"),
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format: Jpeg
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format: Png,
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))
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)),
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]
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},
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edges: {
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(on: 0, idx: 0): [(on: 1, idx: 0)],
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(on: 1, idx: 0): [(on: 2, idx: 0)],
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},
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)
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)
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