svg-filters: get bare basic xml generation going
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56848a1b05
commit
01b1880089
6 changed files with 227 additions and 9 deletions
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@ -1,6 +1,20 @@
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use svg_filters::{types::nodes::primitives::color_matrix::ColorMatrixType, Edge, Filter, Node};
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use svg_filters::{
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types::nodes::{primitives::color_matrix::ColorMatrixType, standard_input::StandardInput},
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Edge, Filter, Node,
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};
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fn main() {
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let mut supersimple = Filter::new();
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let cm = supersimple.add_node(Node::color_matrix(ColorMatrixType::Matrix(Box::new([
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1., 0., 0., 0., 0., 0., 0., 0., 0., 0., 0., 0., 0., 0., 0., 0., 0., 0., 1., 0.,
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]))));
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supersimple
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.graph
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.extend_with_edges(&[(supersimple.source_graphic(), cm)]);
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dbg!(supersimple.to_svg());
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let mut filter = Filter::new();
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// <filter id="chromabb" >
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@ -50,5 +64,5 @@ fn main() {
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(chan_g, composite_final, Edge::in_idx(1)),
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]);
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println!("{filter:#?}")
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println!("Result: {}", filter.to_svg())
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}
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@ -1,8 +1,15 @@
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use std::collections::HashMap;
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use std::{borrow::Cow, collections::HashMap, fmt::Debug, io::BufWriter, primitive};
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use petgraph::{
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adj::EdgeIndex, data::Build, graph::DiGraph, graphmap::DiGraphMap, prelude::NodeIndex,
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adj::EdgeIndex,
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algo::{toposort, DfsSpace},
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data::{Build, DataMap},
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graph::DiGraph,
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graphmap::DiGraphMap,
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prelude::NodeIndex,
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visit::NodeIndexable,
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};
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use quick_xml::{events::attributes::Attribute, name::QName, ElementWriter};
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pub mod length;
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pub mod nodes;
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@ -11,7 +18,10 @@ use crate::types::nodes::primitives::color_matrix::{ColorMatrix, ColorMatrixType
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use self::{
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length::{Coordinate, Length},
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nodes::Node,
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nodes::{
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primitives::{FePrimitive, WriteElement},
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Node,
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},
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};
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#[derive(Debug)]
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@ -40,6 +50,52 @@ impl Filter<'_> {
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pub fn source_graphic(&self) -> NodeIndex {
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self.source_graphic_idx
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}
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pub fn to_svg(&self) -> String {
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let mut result = Vec::new();
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let mut writer = quick_xml::Writer::new(&mut result);
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let mut dfs_space = DfsSpace::new(&self.graph);
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let sorted = toposort(&self.graph, Some(&mut dfs_space)).expect("No cycles! Bad user!");
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sorted
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.into_iter()
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.filter_map(|node_idx| {
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let node = self
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.graph
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.node_weight(node_idx)
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.expect("toposorting will not return invalid indices");
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if let Node::Primitive {
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primitive,
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common_attrs,
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} = node
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{
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Some((node_idx, primitive, common_attrs))
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} else {
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None
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}
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})
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.fold(
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&mut writer,
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|writer, (node_idx, primitive, common_attrs)| {
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let el_writer = primitive.element_writer(writer);
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create_input_elements(
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&self.graph,
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el_writer,
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node_idx,
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self.graph
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.node_weight(node_idx)
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.expect("cannot get invalid node_idx from toposort")
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.input_count(),
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)
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.write_empty()
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.expect("should write successfully")
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},
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);
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String::from_utf8_lossy(&result).to_string()
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}
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}
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impl Default for Filter<'_> {
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@ -50,10 +106,10 @@ impl Default for Filter<'_> {
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#[derive(Debug, Clone)]
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pub struct Edge<'a> {
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edge_type: EdgeType<'a>,
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pub edge_type: EdgeType<'a>,
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/// the index of the `in` attribute on the target element
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/// if None, just `in`
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in_idx: Option<u8>,
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pub in_idx: Option<u8>,
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}
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impl Edge<'_> {
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@ -72,9 +128,60 @@ impl Edge<'_> {
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}
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}
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impl Default for Edge<'_> {
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fn default() -> Self {
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Self::new()
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}
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}
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#[derive(Debug, Clone)]
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pub enum EdgeType<'a> {
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Named(&'a str),
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/// For standard inputs such as SourceGraphic etc., which we'll just be representing as nodes for simplicity
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Unnamed,
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}
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fn create_input_elements<'a>(
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g: &'a DiGraph<Node, Edge<'_>>,
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mut el_writer: ElementWriter<'a, &'a mut Vec<u8>>,
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node_idx: NodeIndex,
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input_count: u8,
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) -> ElementWriter<'a, &'a mut Vec<u8>> {
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let inputs = g
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.neighbors_directed(node_idx, petgraph::Direction::Incoming)
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.collect::<Vec<NodeIndex>>();
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if inputs.len() != input_count as usize {
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// TODO: better error handling
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panic!("input couns didnt match");
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}
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inputs
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.into_iter()
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.enumerate()
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.fold(el_writer, |el_writer, (i, incoming_idx)| {
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let incoming_node = g.node_weight(incoming_idx).expect("cannot fail here");
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// find incoming edge and get weight
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let Edge { edge_type, in_idx } = g
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.edge_weight(
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g.find_edge(incoming_idx, node_idx)
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.expect("there should always be an edge"),
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)
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.expect("once again, should always exist");
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let in_attr_name = match in_idx {
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None | Some(0) => "in".to_owned(),
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Some(n) => format!("in{}", n + 1),
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};
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let v = match incoming_node {
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Node::StdInput(std_in) => format!("{std_in:?}"),
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Node::Primitive {
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primitive,
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common_attrs,
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} => todo!(),
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};
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el_writer.with_attribute((in_attr_name.as_str(), v.as_str()))
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})
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}
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@ -1,3 +1,7 @@
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use core::panic;
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use quick_xml::events::attributes::Attribute;
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use self::{
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primitives::{
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blend::{Blend, BlendMode},
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@ -31,7 +35,7 @@ impl Default for Node {
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}
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#[derive(Default, Debug)]
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struct CommonAttrs {
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pub(crate) struct CommonAttrs {
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x: Coordinate,
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y: Coordinate,
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width: Length,
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@ -1,3 +1,5 @@
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use quick_xml::{events::attributes::Attribute, ElementWriter, Writer};
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use crate::types::length::{Coordinate, Length};
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use self::blend::BlendMode;
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@ -21,6 +23,19 @@ pub mod specular_lighting;
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pub mod tile;
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pub mod turbulence;
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pub trait WriteElement {
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fn attrs(&self) -> Vec<Attribute>;
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fn tag_name(&self) -> &'static str;
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fn element_writer<'writer, 'result>(
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&self,
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writer: &'writer mut Writer<&'result mut Vec<u8>>,
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) -> ElementWriter<'writer, &'result mut Vec<u8>> {
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writer
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.create_element(self.tag_name())
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.with_attributes(self.attrs())
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}
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}
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/// svg filter effects primitives
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#[derive(Debug)]
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pub enum FePrimitive {
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@ -42,3 +57,47 @@ pub enum FePrimitive {
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Tile(tile::Tile),
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Turbulence(turbulence::Turbulence),
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}
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impl WriteElement for FePrimitive {
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fn attrs(&self) -> std::vec::Vec<quick_xml::events::attributes::Attribute<'_>> {
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match self {
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FePrimitive::Blend(_) => todo!(),
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FePrimitive::ColorMatrix(cm) => cm.attrs(),
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FePrimitive::ComponentTransfer(_) => todo!(),
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FePrimitive::Composite(_) => todo!(),
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FePrimitive::ConvolveMatrix(_) => todo!(),
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FePrimitive::DiffuseLighting(_) => todo!(),
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FePrimitive::DisplacementMap(_) => todo!(),
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FePrimitive::Flood(_) => todo!(),
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FePrimitive::GaussianBlur(_) => todo!(),
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FePrimitive::Image(_) => todo!(),
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FePrimitive::Merge(_) => todo!(),
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FePrimitive::Morphology(_) => todo!(),
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FePrimitive::Offset(_) => todo!(),
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FePrimitive::SpecularLighting(_) => todo!(),
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FePrimitive::Tile(_) => todo!(),
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FePrimitive::Turbulence(_) => todo!(),
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}
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}
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fn tag_name(&self) -> &'static str {
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match self {
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FePrimitive::Blend(_) => todo!(),
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FePrimitive::ColorMatrix(cm) => cm.tag_name(),
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FePrimitive::ComponentTransfer(_) => todo!(),
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FePrimitive::Composite(_) => todo!(),
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FePrimitive::ConvolveMatrix(_) => todo!(),
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FePrimitive::DiffuseLighting(_) => todo!(),
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FePrimitive::DisplacementMap(_) => todo!(),
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FePrimitive::Flood(_) => todo!(),
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FePrimitive::GaussianBlur(_) => todo!(),
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FePrimitive::Image(_) => todo!(),
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FePrimitive::Merge(_) => todo!(),
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FePrimitive::Morphology(_) => todo!(),
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FePrimitive::Offset(_) => todo!(),
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FePrimitive::SpecularLighting(_) => todo!(),
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FePrimitive::Tile(_) => todo!(),
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FePrimitive::Turbulence(_) => todo!(),
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}
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}
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}
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@ -1,6 +1,6 @@
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/// [feBlend](https://www.w3.org/TR/SVG11/filters.html#feBlendElement)
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#[derive(Debug)]
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pub(in crate::types::nodes) struct Blend {
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pub struct Blend {
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mode: BlendMode,
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}
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@ -1,3 +1,9 @@
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use std::borrow::Cow;
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use quick_xml::{events::attributes::Attribute, name::QName, se::to_string};
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use super::WriteElement;
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/// [feColorMatrix](https://www.w3.org/TR/SVG11/filters.html#feColorMatrixElement)
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#[derive(Debug)]
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pub struct ColorMatrix {
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}
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}
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impl WriteElement for ColorMatrix {
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fn attrs(&self) -> Vec<quick_xml::events::attributes::Attribute> {
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match &self.cm_type {
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ColorMatrixType::Matrix(v) => vec![Attribute {
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key: QName(b"values"),
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value: Cow::from(
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v.iter()
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.map(|v| v.to_string())
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.reduce(|mut acc, e| {
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acc.push(' ');
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acc.push_str(&e);
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acc
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})
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.expect("Should be able to concatenate the thingies")
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.into_bytes(),
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),
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}],
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ColorMatrixType::Saturate(v) => todo!(),
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ColorMatrixType::HueRotate(v) => todo!(),
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ColorMatrixType::LuminanceToAlpha => todo!(),
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}
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}
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fn tag_name(&self) -> &'static str {
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"feColorMatrix"
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}
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}
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#[derive(Debug)]
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pub enum ColorMatrixType {
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Matrix(Box<[f32; 20]>),
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